Commander Masters (cmm) | ||
#16 ⸱ Rare ⸱ English |
Variations : 1Parts— | Balan, Wandering Knight3 / 3 First strike Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. : Attach all Equipment you control to Balan.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Modern Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Vintage RulingsBalan’s activated ability has no timing restriction. You can activate it any time you have priority.
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