Commander Masters (cmm)

#310 ⸱ Mythic ⸱ Japanese
マナの座、オムナス

Variations : 3

Parts

マナの座、オムナス

伝説のクリーチャー — エレメンタル
1 / 1
ステップやフェイズの終了に際してあなたは未消費の緑マナを失わない。
マナの座、オムナスは、あなたが持つ未消費の緑マナ1点につき+1/+1の修整を受ける。

 

迫る嵐を目前にそれは一斉に群がる。

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2010-03-01

You can keep unspent green mana indefinitely while Omnath is on the battlefield. That means if you add a green mana during one step or phase, you can spend it during a later step or phase, or even a later turn. Other types of mana will be lost as normal as each step and phase ends.

 

2010-03-01

If a green mana you produce has certain restrictions or riders associated with it (for example, if it was produced by Ancient Ziggurat), they'll apply to that mana no matter when you spend it.

 

2010-03-01

Once Omnath leaves the battlefield, you have until the end of the current step or phase to spend your unspent green mana before it too is lost as normal. There is no penalty associated with this other than the loss of the mana.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Worldwake