Commander Legends (cmr) | ||
#10 ⸱ Uncommon ⸱ English |
Variations : 1Parts— | Ardenn, Intrepid Archaeologist2 / 2 At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.)
LegalitiesNot Legal Standardbrawl Brawl Penny Future Modern Pauper Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Predh Timeless Restricted Duel Paupercommander Legal Legacy Vintage Commander Oathbreaker RulingsTo have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
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