Commander Legends (cmr) | ||
#252 ⸱ Common ⸱ English |
Variations— Parts— | Scrounging Bandar0 / 0 Scrounging Bandar enters the battlefield with two +1/+1 counters on it. At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.
LegalitiesLegal Duel Legacy Modern Pauper Pioneer Vintage Commander Paupercommander Penny Oathbreaker Not Legal Brawl Penny Future Alchemy Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Predh Timeless Standardbrawl RulingsYou choose a target creature as Scrounging Bandar's triggered ability is put onto the stack. You choose how many counters to move (if any) as that ability resolves. If that creature becomes an illegal target or if Scrounging Bandar has left the battlefield, you can't move any counters.
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