Conjuro
Dos jugadores objetivo intercambian su total de vidas. Creas una ficha de criatura artefacto Horror incolora X/X, donde X es la diferencia entre el total de vidas de esos jugadores.
Use the difference between the life totals after the exchange to determine the size of the Horror token. Because replacement effects can modify the life gain and life loss, this number may be different from what it was before the exchange.