Commander Legends (cmr) | ||
#525 ⸱ Mythic ⸱ Spanish |
![]() Variations— Parts— | Ludevic, necroalquimista1 / 4 Al comienzo del paso final de cada jugador, ese jugador puede robar una carta si otro jugador que no seas tú perdió una o más vidas este turno. Camarada. (Puedes tener dos comandantes si ambos tienen camarada.)
LegalitiesLegal Duel Legacy Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsLudevic's triggered ability triggers at the beginning of each player's end step, including yours, even if no player has lost life that turn. Whether or not a player has lost life is checked only as the triggered ability resolves.
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