Commander Legends (cmr) | ||
#167 ⸱ Common ⸱ French |
![]() Variations— Parts— | Champion de la Flamme1 / 1 Piétinement Le Champion de la Flamme gagne +2/+2 pour chaque aura et chaque équipement qui lui sont attachés.
LegalitiesNot Legal Alchemy Future Oldschool Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Penny Pioneer Timeless Vintage RulingsBecause damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Champion of the Flame may become lethal if an Aura or Equipment attached to it leaves the battlefield or becomes attached to another creature during that turn.
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