Commander Legends (cmr) | ||
#167 ⸱ Common ⸱ French |
Variations— Parts— | Champion de la Flamme1 / 1 Piétinement Le Champion de la Flamme gagne +2/+2 pour chaque aura et chaque équipement qui lui sont attachés.
LegalitiesLegal Brawl Duel Penny Legacy Modern Pauper Pioneer Vintage Historic Commander Gladiator Historicbrawl Paupercommander Explorer Oathbreaker Timeless Not Legal Standardbrawl Penny Brawl Future Alchemy Standard Oldschool Premodern Predh Timeless RulingsBecause damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Champion of the Flame may become lethal if an Aura or Equipment attached to it leaves the battlefield or becomes attached to another creature during that turn.
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