Commander Legends (cmr) | ||
#215 ⸱ Common ⸱ French |
![]() Variations— Parts— | Animus ancienMettez un marqueur +1/+1 sur une créature ciblée que vous contrôlez si elle est légendaire. Elle se bat ensuite contre une créature ciblée qu'un adversaire contrôle. (Chacune inflige un nombre de blessures égal à sa force à l'autre.)
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsIf the creature you control is an illegal target as Ancient Animus tries to resolve, you won't put a +1/+1 counter on it. If that creature is a legal target but the creature you don't control isn't, you'll still put the counter on the creature you control if it's legendary.
If either target is an illegal target as Ancient Animus tries to resolve, neither creature will deal or be dealt damage.
You can't cast Ancient Animus unless you choose both a creature you control and a creature you don't control as targets.
The creature you control doesn't have to be legendary. It simply won't receive a +1/+1 counter before it fights if it isn't legendary.
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