Commander Legends (cmr) | ||
#552 ⸱ Uncommon ⸱ Japanese |
Variations : 1Parts— | 鋼軍団のプラヴァ1 / 4 あなたのターンであるかぎり、あなたがコントロールしているクリーチャー・トークンは+1/+4の修整を受ける。 :白の1/1の兵士・クリーチャー・トークンを1体生成する。 共闘(両方が共闘を持つなら、あなたは2体の統率者を使用できる。)
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Modern Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Vintage RulingsOnce the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
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