Conspiracy: Take the Crown (cn2) | ||
#11 ⸱ Uncommon ⸱ English |
Variations— Parts— | Summoner's BondDouble agenda (Start the game with this conspiracy face down in the command zone and secretly choose two different card names. You may turn this conspiracy face up any time and reveal those names.) Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle.
LegalitiesNot Legal Standardbrawl Duel Brawl Penny Future Modern Pauper Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Paupercommander Explorer Predh Timeless Banned Legacy Vintage Commander Duel Oathbreaker RulingsConspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down.
| Market Pricing
Other Printings— |