Conspiracy: Take the Crown (cn2) | ||
| #55 ⸱ Uncommon ⸱ Japanese | ||
![]() Variations— Parts— | グレンゾの悪漢仲間2 / 2 会戦(このクリーチャーが攻撃するたび、ターン終了時まで、これはこの戦闘であなたがクリーチャーで攻撃した対戦相手1人につきそれぞれ+1/+1の修整を受ける。) グレンゾの悪漢仲間が対戦相手1人に戦闘ダメージを与えるたび、グレンゾの悪漢仲間は他の各対戦相手にそれぞれ、その点数に等しい点数のダメージを与える。
LegalitiesNot Legal Alchemy Brawl Future Gladiator Historic Modern Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Vintage RulingsMelee will trigger if the creature with melee attacks a planeswalker. However, the effect counts only opponents (and not planeswalkers) that you attacked with a creature when determining the bonus.
You determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn’t matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn’t matter if the opponent you attacked is still in the game.
Creatures that enter the battlefield attacking were never declared as attackers, so they won’t count toward melee’s effect. Similarly, if a creature with melee enters the battlefield attacking, melee won’t trigger.
It doesn’t matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Wings of the Guard and another player with five creatures, Wings of the Guard will get +2/+2 until end of turn.
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