Unknown Event (da1) | ||
#RZ01b ⸱ Rare ⸱ English |
![]() Variations— Parts— | The Water Maro* / * When you cast The Water Maro, create a token that's a copy of it, except the copy isn't legendary. The Water Maro's power and toughness are each equal to the number of permanents you control that are tokens and/or have the word "Maro" in the name.
LegalitiesNot Legal Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage Rulings— | Market Pricing
Other Printings
|