Innistrad: Double Feature (dbl) | ||
#203 ⸱ Common ⸱ English |
![]() Variations— Parts : 1 | Tireless Hauler4 / 5 Vigilance Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Dire-Strain Brawler6 / 6 Vigilance Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
LegalitiesNot Legal Alchemy Future Oldschool Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Pioneer Timeless Vintage RulingsDay and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
| Market Pricing
Other Printings— |