Duel Decks: Heroes vs. Monsters (ddl) | ||
#68 ⸱ Common ⸱ English |
Variations— Parts— | Volt ChargeVolt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
LegalitiesLegal Standardbrawl Duel Penny Legacy Modern Pauper Vintage Commander Paupercommander Future Brawl Predh Alchemy Pioneer Explorer Historic Standard Gladiator Historicbrawl Oathbreaker Timeless Not Legal Brawl Future Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Penny Timeless RulingsPlayers can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
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