Aetherdrift (dft)

#248 ⸱ Uncommon ⸱ French
Piste de course d'Amonkhet

Variations

Parts

Piste de course d'Amonkhet

Terrain
Allumez les moteurs (Si vous n'avez pas de vitesse, elle commence à 1. Elle augmente une fois à chacun de vos tours quand un adversaire perd des points de vie. La vitesse maximale est 4.)
: Ajoutez .
Vitesse maximale — : Une créature ciblée acquiert la célérité jusqu'à la fin du tour.

 

Étape 2 : les déserts et les fleuves d'Amonkhet.

 

 

 

Legalities

Legal
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Standard
Standardbrawl
Timeless
Vintage
Not Legal
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern

Rulings

2025-02-07

Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.

 

2025-02-07

“Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.

 

2025-02-07

A player “has max speed” if their speed is 4.

 

2025-02-07

If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.

 

2025-02-07

Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.

 

2025-02-07

Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Aetherdrift