Aetherdrift (dft) | ||
| #463 ⸱ Rare ⸱ Japanese | ||
![]() Variations : 3Parts : 2 | 咆吼部隊の重量級2 / 3 エンジン始動! あなたがコントロールしていてこれでないすべてのゴブリンは速攻を持つ。 あなたのターンの戦闘の開始時に、赤の1/1のゴブリン・クリーチャー・トークン1体を生成する。この戦闘で、そのトークンは可能なら攻撃する。 最高速度 —
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Predh Pauper Oldschool Premodern Paupercommander RulingsA player “has max speed” if their speed is 4.
Mana abilities don’t use the stack, which means that they can’t be responded to. Notably, this means that a player can’t respond to this creature’s last ability by destroying one of your Goblins.
“Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.
Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.
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