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Dragon's Maze (dgm)

#124 ⸱ Rare ⸱ English
Breaking // Entering

Variations

Parts

Breaking

Sorcery
Target player mills eight cards.
Fuse (You may cast one or both halves of this card from your hand.)

 

 

 

Entering

Sorcery
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Paupercommander
Explorer
Predh
Timeless
Standardbrawl

Rulings

2013-04-15

Entering doesn’t target any creature card. You choose which card you’re putting onto the battlefield as Entering resolves. You can choose any creature card in a graveyard at time, including one put into a graveyard because of Breaking if you cast Breaking // Entering as a fused split spell.

 

Market Pricing

 NormalFoil
Low$0.24
Median$0.57
High$6.00
Market$0.46
Direct Low$0.25
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Other Printings

 NormalFoil
Dragon's Maze Promos
Magic Online Promos