EN

Dragon's Maze (dgm)

#125 ⸱ Rare ⸱ English
Catch // Release

Variations

Parts

Catch

Sorcery
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

 

 

 

Release

Sorcery
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker of their choice.
Fuse (You may cast one or both halves of this card from your hand.)

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Pioneer
Vintage

Rulings

2013-04-15

You can choose the same object as the target of each half of a fused split spell, if appropriate.

 

Market Pricing

 NormalFoil
Low$0.19
Median$0.68
High$4.00
Market$0.47
Direct Low
Buy at TCGPlayer

Other Printings