EN

Dragon's Maze (dgm)

#125 ⸱ Rare ⸱ English
Catch // Release

Variations

Parts

Catch

Sorcery
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

 

 

 

Release

Sorcery
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse (You may cast one or both halves of this card from your hand.)

 

 

 

Legalities

Not Legal
Standardbrawl
Brawl
Future
Pauper
Alchemy
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Paupercommander
Explorer
Predh
Timeless
Legal
Duel
Penny
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker

Rulings

2013-04-15

You can choose the same object as the target of each half of a fused split spell, if appropriate.

 

Market Pricing

 NormalFoil
Low$0.06
Median$0.30
High$8.00
Market$0.15
Direct Low
Buy at TCGPlayer

Other Printings