Dragon's Maze (dgm) | ||
| #80 ⸱ Rare ⸱ Korean | ||
![]() Variations— Parts— | 10번 구역의 라비니아4 / 4 적색으로부터 보호 10번 구역의 라비니아가 전장에 들어올 때, 당신의 상대들이 조종하는 대지가 아닌 지속물 중 전환마나비용이 4 이하인 각 지속물을 억류한다. (당신의 다음 턴이 될 때까지 그 지속물들은 공격하거나 방어할 수 없으며, 그 지속물들의 활성화능력은 활성화될 수 없다.)
LegalitiesLegal Duel Penny Legacy Modern Pioneer Vintage Commander Oathbreaker Not Legal Brawl Predh Future Pauper Alchemy Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsIf a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.
When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.
Activated abilities include a colon and are written in the form "[cost]: [effect]." No one can activate any activated abilities, including mana abilities, of a detained permanent.
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
The mana value of a creature token is 0 unless that token is a copy of another creature, in which case it copies that creature's mana cost.
Lavinia's ability doesn't affect permanents an opponent gains control of after its enters-the-battlefield ability has resolved. Similarly, if you gain control of a detained permanent after that ability resolves, it will continue to be detained until your next turn.
If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.
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