Dark Ascension (dka) | ||
#94 ⸱ Common ⸱ English |
![]() Variations— Parts : 1 | Hinterland Hermit2 / 1 At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Hinterland Scourge3 / 2 This creature must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
LegalitiesLegal Duel Legacy Modern Pauper Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Penny Predh Future Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsIf Hinterland Scourge is attacking, the defending player must assign at least one blocker to it during the declare blockers step if that player controls any creatures that could block it.
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