Dark Ascension (dka) | ||
| #81 ⸱ Uncommon ⸱ Japanese | ||
![]() Variations— Parts— | 苦悩の脱走者3 / 2 各アップキープの開始時に、直前のターンに呪文が唱えられていなかった場合、苦悩の脱走者を変身させる。
狼男の荒らし屋5 / 4 このクリーチャーが狼男の荒らし屋に変身するたび、アーティファクト1つを対象とする。あなたはそれを破壊してもよい。これによりそのアーティファクトがいずれかの墓地に置かれた場合、狼男の荒らし屋はそのアーティファクトのコントローラーに3点のダメージを与える。各アップキープの開始時に、直前のターンにいずれかのプレイヤーが2つ以上の呪文を唱えていた場合、狼男の荒らし屋を変身させる。
LegalitiesLegal Duel Penny Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Predh Future Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsYou choose the target artifact when Werewolf Ransacker's first triggered ability goes on the stack. You choose whether or not to destroy the artifact when that ability resolves.
If something becomes a copy of Werewolf Ransacker, that doesn't count as "transforming into Werewolf Ransacker." The first triggered ability of the new Werewolf Ransacker doesn't trigger.
An artifact token that's destroyed is put into its owner's graveyard before it ceases to exist. If a token is destroyed by Werewolf Ransacker ability, Werewolf Ransacker deals damage to that token's controller.
If the targeted artifact has indestructible or regenerates (or you choose not to destroy it), Werewolf Ransacker doesn't deal damage to that artifact's controller. Similarly, if the targeted artifact is destroyed but a replacement effect moves it to a different zone instead of its owner's graveyard, Werewolf Ransacker doesn't deal damage to that artifact's controller.
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