Balmor, capitán mago de guerra
Criatura legendaria — Hechicero ave
1 / 3
Vuela.
Siempre que lances un hechizo de instantáneo o de conjuro, las criaturas que controlas obtienen +1/+0 y ganan la habilidad de arrollar hasta el final del turno.
Balmor’s last ability affects only creatures you control at the time it resolves, including Balmor itself. Creatures you begin to control later in the turn or noncreature permanents that become creatures later won’t get the bonus.