Dominaria United (dmu) | ||
| #54 ⸱ Common ⸱ Simplified Chinese | ||
![]() Variations— Parts— | 阻碍动势横置目标生物并在其上放置三个晕眩指示物。(如果某个其上有晕眩指示物的永久物将成为未横置,则改为从其上移去一个晕眩指示物。) 占卜1。(检视你牌库顶的牌。你可以将该牌置于你的牌库底。)
LegalitiesLegal Duel Brawl Legacy Modern Pauper Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Penny Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsStun counters replace untapping for any reason, including players untapping tapped permanents during their untap steps.
If a tapped permanent with a stun counter on it would become untapped, a stun counter will be removed from it instead. This is a replacement effect.
You may target a creature that is already tapped with Impede Momentum. If the target creature is tapped as it resolves, you will still put three stun counters on it.
If a permanent has more than one stun counter on it, only one will be removed each time it would become untapped.
If untapping a permanent is part of a cost (such as that of Halo Fountain’s first ability), you may pay that cost by “untapping” a tapped permanent with a stun counter on it. The stun counter will be removed and the creature will remain tapped. However, the cost will still be paid.
Abilities that trigger when a permanent “becomes untapped” won’t trigger if a stun counter is removed instead.
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