Mon écrasant coup de maître
Machination
Quand vous mettez cette machination à exécution, acquérez le contrôle de tous les permanents non-terrain que vos adversaires contrôlent jusqu'à la fin du tour. Dégagez ces permanents. Ils acquièrent la célérité jusqu'à la fin du tour. Chacun d'eux attaque son propriétaire ce tour-ci si possible.
If one of those creatures can't attack its owner that turn due to a spell or ability (such as Chronomantic Escape), you may have it attack another player, attack a planeswalker an opponent controls, attack a battle an opponent protects, or not attack at all. If there's a cost with having that creature attack its owner, you aren't forced to pay that cost, so you may have it attack another player, attack a planeswalker an opponent controls, attack a battle an opponent protects, or not attack at all.