Darksteel (dst) | ||
#19 ⸱ Uncommon ⸱ English |
Variations— Parts— | Carry AwayEnchant Equipment When Carry Away enters the battlefield, unattach enchanted Equipment. You control enchanted Equipment.
LegalitiesNot Legal Standardbrawl Brawl Future Pauper Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Paupercommander Explorer Timeless Legal Duel Penny Legacy Modern Vintage Commander Predh Oathbreaker RulingsNormally, gaining control of an Equipment doesn’t change what it’s attached to. However, Carry Away has a triggered ability that unattaches the Equipment from whatever it’s attached to. The Equipment’s new controller can activate its equip ability to move it onto a creature they control.
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Other Printings— |