Dragons of Tarkir (dtk) | ||
#59 ⸱ Rare ⸱ English |
Variations— Parts— | Illusory GainsEnchant creature You control enchanted creature. Whenever a creature an opponent controls enters, attach Illusory Gains to that creature.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Pioneer Vintage RulingsIf Illusory Gains can’t legally enchant the creature that enters the battlefield (perhaps because it has protection from blue), it remains where it is. You retain control of the creature it’s currently enchanting.
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