Variations

Parts

Knochenmalmer-Riese

Kreatur — Riese
4 / 3
Immer wenn der Knochenmalmer-Riese das Ziel eines Zauberspruchs wird, fügt er dem Beherrscher des Zauberspruchs 2 Schadenspunkte zu.

 

Nicht jede Geschichte endet ruhmreich.

 

 

 

Stampfen

Spontanzauber — Abenteuer
Schaden kann in diesem Zug nicht verhindert werden. Stampfen fügt einem Ziel deiner Wahl 2 Schadenspunkte zu.

 

 

 

Legalities

Legal
Brawl
Duel
Legacy
Modern
Pioneer
Vintage
Historic
Commander
Gladiator
Historicbrawl
Explorer
Oathbreaker
Timeless
Not Legal
Standardbrawl
Brawl
Penny
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Paupercommander
Predh
Timeless

Rulings

2019-10-04

An adventurer card is a creature card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings