Kreatur — Feenwesen
2 / 2
Fliegend
Hexerei — Abenteuer
Ein Nichtkreatur-Artefakt deiner Wahl, das du kontrollierst, wird zu einer 0/0 Artefaktkreatur. Lege vier +1/+1-Marken auf sie.
You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.