Variations

Parts

Marchand du val

Créature — humain et paysan
2 / 3
, défaussez-vous d'une carte : Piochez une carte.

 

« Acheter de la vieille camelote bonne à jeter. Vendre des merveilles inestimables. »

 

 

 

Marchandage

Éphémère : aventure
Vous pouvez vous défausser d'une carte. Si vous faites ainsi, piochez une carte. (Puis exilez cette carte. Vous pouvez lancer la créature plus tard depuis l'exil.)

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pauper
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Predh
Future
Alchemy
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2019-10-04

If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings