Artefacto — Equipo
La criatura equipada obtiene +3/+3.
Siempre que la criatura equipada ataque, no se endereza durante el próximo paso de enderezar de su controlador.
Siempre que el Injerto de suturador sea desanexado de un permanente, sacrifica ese permanente.
Equipar

.
Stitcher’s Graft becomes unattached from the creature it’s equipping if you equip it to a new creature, if Stitcher’s Graft leaves the battlefield, if the equipped creature ceases to be a creature, or if Stitcher’s Graft ceases to be an Equipment. (It also becomes unattached if the equipped creature leaves the battlefield, but the triggered ability won’t do anything in that case.)