Eventide (eve)

#114 ⸱ Uncommon ⸱ English
Unnerving Assault

Variations

Parts

Unnerving Assault

Instant
Creatures your opponents control get -1/-0 until end of turn if was spent to cast this spell, and creatures you control get +1/+0 until end of turn if was spent to cast this spell. (Do both if was spent.)

 

The scales of battle rarely balance.

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2008-08-01

Unnerving Assault affects only creatures on the battlefield at the time it resolves. If a creature enters later that turn, it won't be affected.

 

2008-08-01

The spell cares about what mana was spent to pay its total cost, not just what mana was spent to pay the hybrid part of its cost.

 

2008-08-01

If a creature changes controllers later in the turn, that won't change how Unnerving Assault affected it.

 

2008-08-01

If the spell is copied, the copy will never have had mana of the stated color paid for it, no matter what colors were spent on the original spell.

 

2008-08-01

The spell checks on resolution to see if any mana of the stated colors was spent to pay its cost. If so, it doesn't matter how much mana of that color was spent.

 

Market Pricing

 NormalFoil
Low$0.05
Median$0.25
High$9.99
Market$0.14
Direct Low$0.05
Buy at TCGPlayer

Other Printings