Friday Night Magic 2010 (f10) | ||
#12 ⸱ Rare ⸱ English |
Variations— Parts— | Wild Nacatl1 / 1 Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl gets +1/+1 as long as you control a Plains.
LegalitiesLegal Brawl Historic Gladiator Historicbrawl Duel Penny Legacy Modern Pauper Vintage Commander Paupercommander Predh Oathbreaker Timeless Not Legal Standardbrawl Brawl Future Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Timeless RulingsWild Nacatl’s abilities check for lands with the subtypes Mountain and Plains. Those lands don’t need to be named Mountain and Plains. Wild Nacatl will get both bonuses if those two subtypes are contained among the lands you control, even if they’re from the same land (such as Plateau or Sacred Foundry).
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