Final Fantasy Commander (fic) | ||
| #151 ⸱ Rare ⸱ German | ||
![]() Variations : 1Parts— | Cait Sith, der Wahrsager3 / 3 Zufall-Slots — Zu Beginn des Kampfes in deinem Zug wendest du Hellsicht 1 an und schickst dann die oberste Karte deiner Bibliothek ins Exil. Du kannst sie in diesem Zug spielen. Wenn du auf diese Weise eine Karte ins Exil schickst, erhält eine Kreatur deiner Wahl, die du kontrollierst, bis zum Ende des Zuges +X/+0, wobei X gleich dem Manabetrag jener Karte ist.
LegalitiesNot Legal Alchemy Brawl Future Gladiator Historic Modern Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Vintage RulingsThe value of X is calculated only once, as the reflexive triggered ability resolves.
If the exiled card has
You pay all costs and follow all timing rules for cards played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty and only if you have an available land play remaining.
You don't choose a target for Cait Sith's ability at the time it triggers. Rather, a second "reflexive" ability triggers when you exile a card this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
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