Final Fantasy Commander (fic)

#191 ⸱ Mythic ⸱ German
Y'shtola, Untertanin der Nacht

Variations : 3

Parts

Y'shtola, Untertanin der Nacht

2 / 4
Wachsamkeit
Zu Beginn jedes Endsegments und falls ein Spieler in diesem Zug 4 oder mehr Lebenspunkte verloren hat, ziehst du eine Karte.
Immer wenn du einen Nichtkreatur-Zauberspruch mit Manabetrag 3 oder mehr wirkst, fügt Y'shtola jedem Gegner 2 Schadenspunkte zu und du erhältst 2 Lebenspunkte dazu.

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2025-06-06

For spells on the stack with in their mana costs, use the value chosen for X to determine the spell's mana value.

 

2025-06-06

Y'shtola's second ability checks at the moment it would trigger to see if a player lost 4 or more life this turn. If none did, the ability won't trigger at all. Once an end step begins, it's too late to cause a player to lose life in order to cause this ability to trigger.

 

2025-06-06

Y'shtola's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings