Final Fantasy Commander (fic)

#200 ⸱ Rare ⸱ German
Beschwörung: Magus-Trio

Variations : 1

Parts

Beschwörung: Magus-Trio

5 / 5
I, II, III — Bestimme per Zufall eines —
• Vereint euch — Lege drei +1/+1-Marken auf eine Kreatur deiner Wahl.
• Schützt euch — Lege eine Schildmarke auf eine Kreatur deiner Wahl. Du erhältst 3 Lebenspunkte dazu.
• Bitte kämpfen — Diese Kreatur kämpft gegen bis zu eine Kreatur deiner Wahl, die ein Gegner kontrolliert.
//
Eile

 

 

 

Legalities

Legal
Duel
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2025-06-06

If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.

 

2025-06-06

In the incredibly rare case where there is no legal target for the first or second mode, those modes can't be chosen at random. Since the third mode doesn't require a target, it is always eligible to be chosen.

 

2025-06-06

If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.

 

2025-06-06

As you put one of Summon: Magus Sisters's chapter abilities on the stack, you choose a mode at random. Players can respond to the ability knowing which mode was chosen.

 

2025-06-06

A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.

 

2025-06-06

Removing a shield counter when a permanent would be dealt damage or destroyed isn't the same as regenerating that permanent.

 

2025-06-06

Shield counters don't prevent players from sacrificing creatures.

 

2025-06-06

The random choice of mode for Summon: Magus Sisters's chapter abilities is made before targets are chosen.

 

2025-06-06

"Shield" is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings