Final Fantasy Commander (fic)

#90 ⸱ Rare ⸱ Spanish
Papalymo Totolymo

Variations

Parts

Papalymo Totolymo

1 / 2
Siempre que lances un hechizo que no sea criatura, Papalymo Totolymo hace 1 punto de daño a cada oponente y tú ganas 1 vida.
, , sacrificar a Papalymo Totolymo: Cada oponente que perdió vidas este turno sacrifica una criatura con la mayor fuerza entre las criaturas que controla.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Vintage

Rulings

2025-06-06

While resolving Papalymo Totolymo's second ability, the next opponent in turn order who lost life this turn chooses a creature with the greatest power among creatures they control, then each other opponent who lost life this turn in turn order does the same. Then each of the chosen creatures are sacrificed simultaneously.

 

2025-06-06

Papalymo Totolymo's first ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Final Fantasy Commander