Final Fantasy Commander (fic) | ||
| #11 ⸱ Rare ⸱ French | ||
![]() Variations : 1Parts— | Héros d'un autre mondeQuand cet enchantement arrive, créez X jetons de créature 1/1 incolore Héros. Petite équipe — À chaque fois que vous attaquez avec au moins quatre créatures, regard 2, puis piochez une carte. Équipe complète — À chaque fois que vous attaquez avec au moins huit créatures, ces créatures gagnent +4/+4 jusqu'à la fin du tour.
LegalitiesNot Legal Alchemy Brawl Future Gladiator Historic Modern Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Vintage RulingsThe second and third abilities of Champions from Beyond don't care what happens to those creatures after you attack with them. Once the second ability triggers, you'll scry 2 and then draw a card when it resolves even if one or more of those creatures left the battlefield or were otherwise removed from combat. Similarly, once the third ability triggers, those creatures will get +4/+4 when it resolves, even if one or more of those creatures left the battlefield. Any of those creatures that were removed from combat but are still on the battlefield will still get +4/+4.
While the second and third abilities of Champions from Beyond have "Party" in their flavor words, neither of them refer to a player's party (a mechanic from previous releases that also uses the term "full party").
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