Cait Sith, diseur de bonne aventure

Variations : 1

Parts

Cait Sith, diseur de bonne aventure

3 / 3
Bandit manchot — Au début du combat pendant votre tour, regard 1, puis exilez la carte du dessus de votre bibliothèque. Vous pouvez jouer cette carte ce tour-ci. Quand vous exilez une carte de cette manière, une créature ciblée que vous contrôlez gagne +X/+0 jusqu'à la fin du tour, X étant la valeur de mana de cette carte.

 

« Laissez-moi vous dire la bonne aventure ! »

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Vintage

Rulings

2025-06-06

The value of X is calculated only once, as the reflexive triggered ability resolves.

 

2025-06-06

If the exiled card has in its mana cost, X is 0 for the purpose of determining its mana value.

 

2025-06-06

You pay all costs and follow all timing rules for cards played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty and only if you have an available land play remaining.

 

2025-06-06

You don't choose a target for Cait Sith's ability at the time it triggers. Rather, a second "reflexive" ability triggers when you exile a card this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Final Fantasy Commander
Final Fantasy Commander