Vincent, expiateur vengeur

Variations : 1

Parts

Vincent, expiateur vengeur

3 / 3
Menace
À chaque fois qu'au moins une créature que vous contrôlez inflige des blessures de combat à un joueur, mettez un marqueur +1/+1 sur Vincent.
Chaos — À chaque fois que Vincent inflige des blessures de combat à un adversaire, il inflige autant de blessures à chaque autre adversaire si la force de Vincent est supérieure ou égale à 7.

 

 

 

Legalities

Legal
Duel
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2025-06-06

The damage dealt by Vincent as a result of its last ability is not combat damage and therefore doesn't cause the ability to trigger again.

 

2025-06-06

If Vincent isn't on the battlefield when its last ability resolves, use its power as it last existed on the battlefield to determine whether it deals damage to each other opponent.

 

2025-06-06

Vincent's last ability doesn't care what Vincent's power is when it deals combat damage to an opponent; it only matters what its power is when the ability resolves. For example, if Vincent's power was 7 when it dealt combat damage to an opponent but is reduced to 6 just before its last ability resolves, it won't deal any additional damage when the last ability resolves.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings