Final Fantasy (fin)

#577 ⸱ Mythic ⸱ German
Y'shtola Rhul

Variations : 2

Parts

Y'shtola Rhul

3 / 5
Zu Beginn deines Endsegments schickst du eine Kreatur deiner Wahl, die du kontrollierst, ins Exil. Bringe sie dann unter der Kontrolle ihres Besitzers ins Spiel zurück. Falls es das erste Endsegments des Zuges ist, gibt es nach diesem Segment ein zusätzliches Endsegment.

 

„Allin Tuta … Gute Nacht …"

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2025-06-06

Additional end steps don't come with any other additional steps (such as cleanup). Damage marked on permanents won't be removed until you actually get to the cleanup step (which will happen after your second end step), and "until end of turn" and "this turn" effects won't end until the cleanup step either.

 

2025-06-06

If a permanent with an ability that triggers "at the beginning of the end step" enters during your first end step, that ability won't trigger during that end step, but it will trigger during your second end step. Likewise, if a delayed triggered ability that triggers "at the beginning of the next end step" is created during your first end step, that ability will trigger during your second end step.

 

2025-06-06

If the target creature is an illegal target as Y'shtola Rhul's ability tries to resolve, it won't resolve and none of its effects will happen. There won't be an additional end step.

 

2025-06-06

Abilities that trigger "at the beginning of [your/the] end step" will trigger at the beginning of each of your additional end steps as well.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings