Final Fantasy (fin) | ||
| #130 ⸱ Common ⸱ English | ||
![]() Variations— Parts— | Blazing Bomb1 / 1 Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on this creature. Blow Up —
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Pauper Alchemy Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Paupercommander Not Legal Predh Oldschool Premodern Penny RulingsUse Blazing Bomb's power as it last existed on the battlefield to determine how much damage its last ability deals.
Blazing Bomb's first ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.
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