Final Fantasy (fin)

#197 ⸱ Uncommon ⸱ English
Ride the Shoopuf

Variations

Parts

Ride the Shoopuf

Enchantment
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control.
: This enchantment becomes a 7/7 Beast creature in addition to its other types.

 

"Ride ze shoopuf? All aboards!"

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Predh
Pauper
Oldschool
Premodern
Paupercommander
Penny

Rulings

2025-06-06

Ride the Shoopuf's last ability doesn't have a duration. Once it resolves, it will remain in effect until the game ends, Ride the Shoopuf's leaves the battlefield, or some subsequent effect changes its characteristics, whichever comes first.

 

2025-06-06

If Ride the Shoopuf becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to attack with it that turn.

 

Market Pricing

 NormalFoil
Low$0.04
Median$0.28
High$1,000.33
Market$0.19
Direct Low$0.22
Buy at TCGPlayer

Other Printings