Final Fantasy (fin) | ||
| #365 ⸱ Rare ⸱ English | ||
![]() Variations : 1Parts— | Summon: Primal Odin5 / 3 (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gungnir — Destroy target creature an opponent controls. II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game." III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
LegalitiesLegal Duel Brawl Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Penny Not Legal Penny Predh Pauper Oldschool Premodern Paupercommander RulingsOnce Summon: Primal Odin deals combat damage to a player and the ability granted by Summon: Primal Odin's second chapter ability triggers, it doesn't matter what happens to Summon: Primal Odin. When that ability resolves, the player who was dealt combat damage this way loses the game even if Summon: Primal Odin isn't on the battlefield anymore or is controlled by another player.
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