Final Fantasy (fin) | ||
| #40 ⸱ Common ⸱ English | ||
![]() Variations— Parts— | Weapons Vendor2 / 2 When this creature enters, draw a card. At the beginning of combat on your turn, if you control an Equipment, you may pay
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Pauper Alchemy Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Paupercommander Not Legal Predh Oldschool Premodern Penny RulingsYou don't choose targets for Weapons Vendor's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay
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