Final Fantasy (fin) | ||
| #152 ⸱ Common ⸱ Spanish | ||
![]() Variations— Parts— | Estoque de maga rojaElegir un trabajo. (Cuando este Equipo entre, crea una ficha de criatura Héroe incolora 1/1 y luego anéxalo a ella.) La criatura equipada tiene "Siempre que lances un hechizo que no sea criatura, esta criatura obtiene +2/+0 hasta el final del turno" y es un Hechicero además de sus otros tipos. Equipar
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Pauper Alchemy Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Paupercommander Not Legal Predh Oldschool Premodern RulingsThe ability granted by Red Mage's Rapier resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.
If the Hero token is destroyed, the Equipment stays on the battlefield.
You may pay the Equipment's equip cost as normal to move it from the Hero token to another creature you control.
If the job select ability causes two Hero tokens to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to only one of them.
The Hero token enters as a 1/1 creature, then the Equipment becomes attached to it. Abilities that trigger when a creature enters the battlefield see that a 1/1 creature entered the battlefield.
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