Final Fantasy (fin)

#239 ⸱ Uncommon ⸱ Japanese
ミストの召喚士、リディア

Variations : 1

Parts

ミストの召喚士、リディア

1 / 2
上陸 ― あなたがコントロールしている土地1つが戦場に出るたび、カード1枚を捨ててもよい。そうしたなら、カード1枚を引く。
しょうかん ― , :あなたの墓地にありマナ総量がXである英雄譚・カード1枚を対象とする。それを最終カウンター1個が置かれた状態で戦場に戻す。ターン終了時まで、それは速攻を得る。起動はソーサリーとしてのみ行う。

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2025-06-06

Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.

 

2025-06-06

Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.

 

2025-06-06

Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.

 

2025-06-06

Multiple finality counters on a single permanent are redundant.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings