Asedio a la ciudadela

Variations

Parts

Asedio a la ciudadela

Encantamiento
En cuanto el Asedio a la ciudadela entre al campo de batalla, elige kans o dragones.
• Kans — Al comienzo del combate en tu turno, pon dos contadores +1/+1 sobre la criatura objetivo que controlas.
• Dragones — Al comienzo del combate en el turno de cada oponente, gira la criatura objetivo que controla ese jugador.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Pioneer
Vintage

Rulings

2014-11-24

Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won't depend on the choice made for the original permanent.

 

2014-11-24

Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.

 

2014-11-24

The words “Khans” and “Dragons” are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. “[Anchor word] — [Ability]” means “As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability].” Notably, the anchor word “Dragons” has no connection to the creature type Dragon.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Midnight Hunt Commander
Commander 2021
Commander 2016