Future Sight (fut) | ||
#96 ⸱ Uncommon ⸱ English |
Variations— Parts— | Char-Rumbler-1 / 3 Double strike : Char-Rumbler gets +1/+0 until end of turn.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage RulingsBecause Char-Rumber's power is normally negative, you'll have to give it at least +2/+0 before it'll deal damage. It won't deal negative damage.
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