GRN Guild Kit (gk1) | ||
#79 ⸱ Common ⸱ Spanish |
![]() Variations— Parts— | Jek celeste temerario3 / 1 Batallón — Siempre que el Jek celeste temerario y al menos otras dos criaturas ataquen, el Jek celeste temerario gana la habilidad de volar hasta el final del turno.
LegalitiesLegal Duel Penny Legacy Modern Pauper Pioneer Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Predh Future Alchemy Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsThe three attacking creatures don't have to be attacking the same player, planeswalker, or battle.
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