Criatura — Espíritu
0 / 4
Defensor (Esta criatura no puede atacar.)
Siempre que las Almas de los inocentes reciban daño de combate, ganas esa cantidad de vida y el jugador atacante pierde esa cantidad de vida.
If Souls of the Faultless is dealt combat damage in a Two-Headed Giant game, you may choose either member of the attacking team as the player who will lose life. The player you choose doesn’t have to be the controller of a creature that dealt damage to Souls of the Faultless.